For the last few entries, I have been excited about writing this post. Finally, the first graphical adventure game, which from this point on would become my favorite genre.
Then, I started playing the game, and realized I had no reason to be excited, because this game wasn't very good. But this blog is a blog of firsts, of memories -- if I was writing simply an adventure game blog, I would skip this game for the much, much better follow-up entry in this game series, Fate of Atlantis.
But that's getting ahead of myself. First, let's set the stage. Another game I copied from my friend Troy came on a bunch of floppy disks and had a seemingly-important, very large manual, the grail diary. To be fair, if I had seen the movie Indiana Jones and the Last Crusade yet, I'm not entirely sure. But it would definitely become one of my all-time favorites.
This is the companion, of sorts, to the 1989 cinematic gem by George "Star Wars" Lucas. Set in 1938, Dr. Indiana Jones goes off in search of the biblical Holy Grail, after his father was lost on the same quest. Some of the historic locations include Hitler's Germany, a scenic Italy, and more.
In replaying this game after some time, I planned to run the CGA/EGA version, but sadly, I decided I couldn't stomach it. I think this is why I gave up on the game very early back in that time. Well, that, and the fact that I didn't have access to a BBS to get a walkthru yet. Nor was I yet a subscriber to QuestBusters, and their incredible hint pages each month.